11/8/2022 0 Comments Resident evil 7![]() ![]() The first-person point of view makes you actually feel like you are Ethan and it works incredibly well. This is not the first Resident Evil game to actually do this, but this one here absolutely nails it. It was that the game was now all in the first person. The biggest change that Resident Evil 7 went from Resident Evil 6 was not that it scaled back the action. Also, there is more to the game than just that, but I will not spoil it for you guys. You do care about Ethan and the Baker family are tremendous villains. The story is absolutely fantastic and had me on edge the whole time I played it. Just know that they are freaking nuts and they do not want Ethan or his girl to leave. This is the family that lives here and they are infected with…. While he finds her, she is not the same as she was before and even worse is the Baker family. Well, Ethan gets into the middle of a right mess. That is all Ethan needs to hear and he heads off to “save” her. Out of the blue, Ethan gets a message from her telling him that she is alive and being held in a plantation somewhere in the south. The game sees you playing the role of a man called Ethan who is still missing his girlfriend that went missing a few years earlier. (tambien puedes obtener logros y desbloquerar arams unicas muy chulas).Įn mi opinion uno de los mejores RE y Survival Horror del mercado.Resident Evil 7 features a story that is quite unlike any that have come before it. Se siente un verdadero RE porque tiene unos buenos personajes, tendras que vigilar con los recursos, tendras enemigos poderosos i Bosses, armas divertidas y detalladas y mucho terror. En fin que es un juego con unos graficazos, una buena jugavilidad, muy realista y detallista, con medidor de dificultad y con el mejor apuntado en primera persona que he visto en mi vida, en serio es lo mejor en vez e hacer como todos los otros shooters mirando por la mirilla en este juego pones el arma a un lateral y dando un puntito para poder apuntar ademas podiendo apreciar mejor el arma, ademas cada vez que encuentres un arma ara una animacion muy chula. Not a bad game at least, because this is one of the few first-person walking simulators in which you can shoot.Įste es uno de los mejores RE, puedo asegurarlo porque los he viciado todos excepto el 5 que no tengo ni ganas de probarlo. ![]() ![]() It's a shame that these kinds of puzzles are no longer central to industrial whales. But the best thing I experienced is the optional search for a secret coin in demo. I won't show off when a big fucker is chasing me, it tickles my heels. The family in front of me has flesh, but they lack soulful conversations with vodka. Wouldn't Kojima supplant the gamer with his story?! I feel superfluous at the dining table of the RE7 attraction. Without a doubt, this film can be called independent. He fills the silence with his personal story. And now the franchise falls into the hands of a more ambitious director. The developers of old REs know every corner with a clock, will such a game be made with a soul? Returning to the city in the fog, which makes it possible to introduce your own attitude. After all, when you know at what moment a bird will fly out of the clock, it will not scare you. RE4 which repulsed many with its non-canonicity, seems to be the most correct solution where more time is allocated for shooting and gameplay. Today I perceive them as an anime action. In games.Īs a child, I did not finish playing the first RE games, I turned it off because of excitement. We are here to find life where it usually does not exist. Therefore, I greet you, my friend, a seasoned dryasdust. These people are full of feelings and do not need extra adrenaline. They abruptly pause the game, and the screen is at risk of being broken by a gamepad. You probably know people who can't eat horror content. It is clear that such games evoke emotions in us, something like that is needed to stir oneself up. What are we more afraid of, silence or laughter, the unknown or ourselves? Does a horror game work if it doesn't cause fear? I am not wondering why we want to play scary games. When you hear the words from RE heroes, it can cause a grin. Hence, when you hear the words from SH heroes, it sound sacred. In RE, if something unexplained happens, it is based on the B movie genre. The plot of Silent Hills keeps silence, allowing the player to fill what is happening with his own meaning, to be an accomplice. Both have dialogues stamped with Silicon Valley phrases. I have no illusion that the first is supposedly an arthouse. The ghost town Silent Hill and Biohazard franchise about flesh whose spirit has vanished. Unlike the town of genius, the ambitions of the village family are more mundane and brought their child to the end. ![]()
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